ActionScript Programming
Started: 12/30/2001
Duration: 8000 months
I’m an ActionScript developer with 4 years of full-time experience (over 1,000 hours) building rich, interactive multimedia applications using Adobe Flash, Flex, and AIR.
- Object-Oriented Architecture: Master ActionScript 3.0’s class-based model—design robust, reusable components and enforce clean code practices.
- Animation & Timeline Control: Leverage tweens, frame scripts, and runtime timeline manipulation to deliver smooth motion and engaging user experiences.
- Event-Driven Programming: Handle mouse, keyboard, and custom events for responsive UI interactions and dynamic content updates.
- Multimedia Integration: Embed and synchronize audio, video, and vector graphics; work with the Flash API to create immersive e-learning modules, games, and presentations.
- Flex & AIR Deployments: Build enterprise-grade Flex applications and package desktop/mobile AIR apps—configuring descriptor files, native extensions, and update frameworks.
- Performance Optimization & Debugging: Use profiling tools and best practices (object pooling, GPU acceleration) to squash memory leaks and boost frame rates.
- Toolchain & Ecosystem: Navigate the Flash IDE, Animate CC, Flex SDK, and integrate with version control (Git/SVN) and CI pipelines for automated builds.
Key Skills: ActionScript 3.0 · OOP · Flash/Flex · Tweening & Animation · Event Handling · Multimedia APIs · AIR Packaging · Performance Tuning · Debugging
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